A design improvement for YouTube ads
You probably saw already this kind of interaction on YouTube ads. It’s quite simple: after a few seconds in, you can skip the video. It seems quite effective, given what Bruce Daisley, sales director...
View ArticleAirPlay, AirDrop, Apple TV and the future of proximity interactions
Today there was a really well thought article by Joe Hewitt regarding AirPlay and the Apple TV. Here a few excerpts: Not nearly enough of these analyses have talked about AirPlay. It’s clear to me...
View ArticleSocial Experience Design: one method, two tools, three tips, the lecture
Given how much I like teaching, last week for me was great: I had to speak at UX Conference 2011 in Lugano, and I got an invite to give a lecture at Digital Accademia near Venice the day before. The...
View ArticleThe unsurprising survival of business cards
Despise and deride it all you like, but the business card remains a growth market. How has this 17th century technology not just survived but continued to flourish? [...] Bump was fast out of the gate,...
View ArticleSolitude make creativity flourish
“The mind is sharper and keener in seclusion and uninterrupted solitude. Originality thrives in seclusion free of outside influences beating upon us to cripple the creative mind. Be alone—that is the...
View ArticleA Better Look at User-Centered Design
Cennydd Bowles wrote a nice and provocative article called “Looking Beyond User-Centered Design”. It is surely interesting because it’s a nice provocation that raises interesting thoughts and potential...
View ArticleThe Master Bar Pattern: Design and Usage
This pattern is an interesting one. It didn’t appear as a jump ahead that was designed at some point and then spread to more and more websites, like it happened for the mega menu pattern. It’s more an...
View ArticleThe Hybrid Traits Model
This model took life in a quick draft years ago on my notebook after one of the usual brainstorming nights me and Gianandrea did at that time. It came out trying to answer a simple question: what are...
View ArticleShuhari: a mental model for the phases of mastery
A few years ago Jacopo Romei introduced me to a concept describing the stages of mastery borrowed from Aikido: Shuhari. The idea immediately resonated with me and I found using it for quite some time...
View ArticlePixar’s Plussing technique of giving feedback
Rather than randomly critique a sketch or shoot down an idea, the general rule is that you may only criticize an idea if you also add a constructive suggestion. Hence the name plussing. — Daniel Gogek...
View Article
More Pages to Explore .....